Game UI Considerations pt2

After all of the Games Design, I could now start the think about the perspective of the player, now I just need some visual representation, which I already have an idea, but it best to write it down so I don’t forget, but there is a definitely a method to simplify it for sure. Below would be a list of them and how they were, considering what I already have designed it wasn’t difficult. Additionally some of these would be static, or moving with the player and these were the basis I came up with below:

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Supervisor Meeting 3

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Control Scheme (Hub World)