Ideation of Level Design Pt 2 (Final Game Design Project) (Copy)

After our scheduled meeting with ‘The Masters’ and yes that’s what I’m renaming them to I also was developing the concept for the second level, at least the start of it and I developed the first 2 Puzzles of the Level so far, understanding that the player needs to explore the environment. As the player progresses through the game they may get bigger a bolder levels as the game progresses. What I forgot to mention that with each level design, I made a path which should be the ‘intended’ path for the player, not the actual path, the player will decide that. Obviously

But it does add some perspective.

For Level 2-1, I wanted to blend the ideas of two posts being the keys and the player will then have to Absorb the energy from two post to open the main door but when it comes to Level 2-2 all the elements of exploration and more doors until the main door.

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Prototype Level Designs (Final Game Design Project

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Guidance from the Masters (ft. Jarek and Hope)