Control Schemes (Mini-Games)
VR games are prone to having similar ideas as the control schemes normally involve something within the environment that player has to grab, now with most of the mini-games here, that is definitely the case, but method in which they are used can differ for sure.
For the game Race of the Buses, the control scheme involves a simple shooting mechanic, so logically the back button of the Hand Controllers would be used for that. The Right Hand would be the ‘Persuade’ Shooting button and the Left Hand would the ‘Shoo’ button so those control are fair simple to understand.
Similarly, the game No Bridge, No Problem will also use the back buttons, but hands will also have to be positioned in the correct place in order to call the rower to go left or go right.
And finally most of the other games would involve positional movement and grabbing controls. this can vary depending the positioning of object within the environment and the purpose of these objects.
Honestly, it’s pretty simple as that